Throw back feacures introduced in android lollipop

New look, dubbed Material

The first thing you’ll notice about Android 5.0 is that it looks quite different to the current Android 4.4 Android, and it’s not – as we once thought – like the experimental Experience UI used in the Nexus5

Google has come up with a new interface look, called Material. It’s a lot more vibrant that current Android, and it makes much more use of interface layers. This is quite the opposite of recent trends in UI design, which have all been about making interfaces as flat and simple as possible. Material may be simple, but it’s not flat.

As part of the new Material interface, Google is also introducing two new widgets. The first is a more power-efficient RecyclerView widget, which can be used for features like scrolling through Contacts. The second is a new CardView widget, which has a very Google Now-inspired feel and should ensure widgets run smoother.

Real-time Shadows

The depth is not just about the way the interface is laid out, either. Android 5.0 introduces real-time generated shadows for interface elements.

This should really help to spruce-up the look of Android, giving it some of the visual tactility of ios7. We have seen attempts at this kind of more substantive look in some third-party custom interfaces before, but they generally don’t get it right.

Others end up looking busy, and there are often performance hits to any visual flashiness. But we don’t expect any of that with Android 5.0.

Redesigned nav soft keys

The look of the nav buttons that are a key part of Android have been changed as well. Their functions seem to be the same as ever – back, home and recent apps – but the look seems to have been pilfered from a PlayStation controller.

A triangle, circle and square do manage, strangely enough, to encompass what each of the soft keys are for well enough, though. And the extra simplicity of this is no doubt all a part of the Material look. 
notifications bar to find out what’s going on when your phone beeps.

More coherence across tablets, phones and PCs

Google is keen to big-up that the Material look is going to be fairly consistent between phones, tablets, desktops and laptops. It wants to offer that smooth cross-platform feel that you get when you really buy into the Apple universe, with an iPhone, iPad and MacBook.

Of course, on the PC front Google is only really going to have access to the Chrome interface – it can’t reskin Microsoft’s Windows. But the look on a laptop isn’t a million miles removed from the tiles of Windows 8.

Redesigned Gmail

It’s not just the Android interface that has been given a refresh. The Google apps have too. Much more colour has been injected into Gmail, and the look of the app is both a lot cleaner and more modern.

The square avatar pics of current Gmail have also been traded-in for circular ones.

Expanded notifications

This is something Google introduced in recent Android updates and now users will be able to view notifications in more detail in three different ways. There’s text, inbox and image all of which can provide you with additional context for the notification. It’s something that Android Wear smartwatch owners are also going to benefit from greatly as well.

The idea is to evolve one of Android’s core features to be more useful and deliver the information when you really need it.

New lock screen notifications

Notifications also have a real spot on the lock screen. And, again, this is something that has been common for some time in many custom Android interfaces.

Each notification shows up as a little bar across the screen in high-contrast fashion, making them super-clear. It looks as though four different notifications can be displayed on the lock screen at once on a normal-size phone

3D multitasking

A minor visual tweak of Android 5.0 L is the new multitasking menu. It still shows your ‘recent’ apps, but rather than being displayed as a 2D scroll of apps, it’s now a 3D cascade of app tiles.

It looks quite similar to the tabs screen of the Chrome browser for Android – no surprise there. The look of the Android take is better, though – sharper, simpler and with good use of those new realtime shadows.

Direct links to apps from Google searches

Developers will now be able to have links to their apps take the place of websites in web searches. What this means is that you’ll be able to head directly to a specific part of an app right from the Chrome browser on your phone.

This feature has been accessible to a handful of apps to date, but now it’ll be available to all developers. If you’re worried about being launched from Chrome into some dodgy app, don’t be. Just as lesser sites don’t tend to feature too highly in your search results, ropey apps won’t either.

64-bit CPU support

One new feature we knew was coming – support for 64-bit CPUs. As 64-bit CPUs clearly designed to work with Android devices have already been officially announced, this one was obvious.

As well as letting many more instructions take place simultaneously, having a 64-bit CPU really lifts the lid on how much RAM Android phones/tablets can actually make use of. With a 32-bit processor the limited address space means that only so much RAM

Android TV

While not a core part of the Android system,

Android TV is a huge development in the Android universe. It’s a version

of the platform designed for your TV, and it’ll eventually be built

into set top boxes and TVs.

You’ll control the thing with your

Android phone, and will be able to play Android games, watch video and

do pretty much anything you can with your Android phone.

Improved GPU support

Google has improved the coding of Android’s execution of graphics, allowing for much more advanced visuals. It has been dubbed an ‘extension pack’, and will finally make top-end processors start to make a bit more sense.

The extension pack enables tesselation, geometry shaders, computer shaders and ASTC texture compression. The latter is an advanced image compression algorithm that will allow for highly effective reduction in the size of art assets.